There’s no point in sugar-coating this review. Episode four of the current season of Telltale’s The Walking Dead is one hell of a ride. It’s tightly packed in a three hour blow to blow action block that not only ramps up the tension to even higher levels, after the already insane events of the previous part.
I keep stating that a lot of the episodes that come out from Telltale work out to be “their best work so far”, so I’ll spare you the cliché, as much as it fits as a description to Amid the Ruins. We get to see lots of character development that boil down in logical ways, especially between Jane and Clementine, who sort of bond and act as master and apprentice throughout the episode.
That proves true towards the later part of the episode, when all bets are off and events start to lining up to the season finale. Unlike the episodes that come before a series’ closure in games or even TV shows, Amid the Ruins manages to deliver plenty of moments along the preparation to what looks to be a hopeless situation as the story moves to its conclusion.
The Walking Dead Season Two so far has delivered a tighter story than its predecessor with an admittedly weaker cast, but episode four does a tremendous job in clearing up the field, not only for characters who are still left alive, but also with others that we’ve seen dying before, or even ones that aren’t even featured. There’s even a treat or two for fans of the franchise as a whole.
In all, this episode delivered. It set things up for the finale and didn’t pull any punches, and justified its existence by delivering exciting moments and very well developed, gut wrenching drama.