Bokida: Heartfelt Reunion Review – Adjusting the contrast
Bokida’s vast, beautiful world is an absolute joy to explore.
Bokida’s vast, beautiful world is an absolute joy to explore.
At war, a sniper’s job is never truly over, and in case of Sniper Elite’s Karl Fairburne, taking out Nazis is the least of his troubles. After clearing the African front by teeth and bullet in Sniper Elite 3, the fourth entry in Rebellion’s venerable groin shooting franchise sees him heading down to the beautiful…
Games have tried to play with fourth wall breaking ever since their inception, and for better or for worse, designers have continuously attempted to inject interactivity between characters and players with varies degrees of success over the years. While it would be a disservice to creators Ron Gilbert and Gary Winick to say that their…
Scanner Sombre is a unique experiment, but it could have done with more meat on its bones in order to turn it into a more rounded experience.
The underlying concept of Flat Kingdom’s gameplay is really neat: you control a character that can’t directly attack enemies, but by changing shapes, it can counter their attacks and defeat them. Unfortunately, due to bad hit detection, confusing art design and unbalanced difficulty, Flat Kingdom never quite takes off. Set in a two dimensional world that’s…
Say what you will about how great the Mega Man games are, but in my book, the very best Capcom titles of the NES era were the ones tied to Disney properties. For one, they just happened to make use of some of my favorite cartoons at the time, and boy, they were fun. Who…
Roguelikes aren’t typically the sort of game I think of when I want to play something to unwind to. Their tense nature generally reverses them for something I have to specifically be in the mood to play given how long individual runs in these games last and how crushing defeat inevitably is. TumbleSeed is different….
With so many excellent games coming out these days, it’s tough to decide what to play, let alone devote time to. Feels like most of what I’ve played this year have ended up being large time investments. From the massive open world of Breath of the Wild or the stressful time-management of Persona 5 to…
In the time since finishing The Legend of Zelda: Breath of the Wild, I’ve occasionally loaded the game up and just wandered around Hyrule. I’d take a quick survey of where I was and pick a direction to set off in, never using the map to chart my path or scout for any particular destination….
My time with Rain World has been a series of ups and downs. The early hours were rife with frustration as I stumbled around, struggling to gain any sort of understanding of what I should be doing and where I should be going. Every path I took seemingly led to death. I’d explored the entirety…