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E3 2018: Here’s some pre-release Hitman 2 footage!

Eduardo ReboucasJune 22, 2018April 28, 202501 mins

Have you ever wanted to see me fumble around Miami trying to make an assassination happen while being guided through an E3 demo? Yeah? Well, this is the closest you’re gonna get, buddy. Here’s some footage from the pre-release version of Hitman 2 that I tested at this year’s E3. The game’s coming out November 13th…

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A look at some of Devolver’s upcoming 2018 games

Eduardo ReboucasApril 25, 2018April 28, 202509 mins

Devolver Digital hosted an event last night in São Paulo in order to show their new upcoming games to the local press. Among these games was The Swords of Ditto, which just came out yesterday, so be sure to check out my review. It was really neat to get to play with fellow writers and…

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Take your journey to the sea in Pillars of Eternity 2: Deadfire

Eduardo ReboucasMarch 16, 2018September 9, 2020010 mins

Pillars of Eternity was one of the first successful Kickstarter game projects I’ve ever got to play for myself. Headed by industry veterans that had a hand at some of my favorite games that I had played during my school days, such as Baldur’s Gate, the folks at Obsidian certain knew what they were doing…

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Checking out 11bit Studios at BGS 2017

Eduardo ReboucasOctober 31, 2017September 9, 2020011 mins

Brazil Game Show 2017 was in full swing a couple of weeks ago, and I stopped by 11bit Studios’ charming booth to check out their wares on display. I came out extremely impressed by what the Polish studio brought over to the show. I was even more impressed by the fact that only one of…

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From E3 2017: Zombies are both friend and foe in Dead Alliance

Callum RakestrawJuly 15, 2017April 28, 202504 mins

At first glance, tossing zombies into a competitive shooter as a means of making it stand out is maybe not the most interesting idea. Dead Alliance seems to understand this, however, designing around them to make sure they’re more than a mindless addition. The hook of Dead Alliance lies in temporarily recruiting the undead to…

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From E3 2017: Hunt: Showdown puts a competitive spin on monster hunting

Callum RakestrawJuly 12, 2017April 28, 202506 mins

With so many multiplayer shooters available these days, developers have to work hard to make them stand out. Crytek’s latest project, Hunt: Showdown, looks to do just that. Set in the late Victorian-era, Hunt is a competitive monster hunting first-person shooter where up to five teams of two work to see who can track and…

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From E3 2017: Aquanox: Deep Descent looks like a promising revival

Callum RakestrawJuly 10, 2017April 28, 202505 mins

THQ Nordic has been making a habit of reviving old franchises recently. With the announcement of Darksiders 3 in May, the release of older games in the THQ library like de Blob to Steam, and now picking up the Kickstarted revival of Aquanox, the company seems to have an interest in the past. I got…

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From E3 2017: Iron Galaxy takes a stab at action games with Extinction

Callum RakestrawJuly 5, 2017April 28, 202506 mins

Iron Galaxy is a name typically associated with fighting games. The company’s most notable for games like Divekick and Killer Instinct (which they took over from Double Helix), having mostly served as a port-house for most of its existence. Extinction is the company’s latest attempt at an original project and, based on the early look…

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From E3 2017: Kingdom Come: Deliverance wants to eat Skyrim’s lunch

Eduardo ReboucasJuly 4, 2017April 28, 202507 mins

Things have come a long way since last year’s E3 for Czech developer Warhouse Studios and their newest game, Kingdom Come: Deliverance. Then, I only got to see a small sliver of what it’s all about, and even at that moment Deliverance already sounded pretty damn ambitious. This E3’s presentation focused on going into more…

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From E3 2017: Ni no Kuni II: Revenant Kingdom is as beautiful as its predecessor

Eduardo ReboucasJuly 3, 2017April 28, 202516 mins

No doubt, the original Ni no Kuni: Wrath of the White Witch was one of the prettiest games out on the previous generation of consoles. Studio Ghibli’s artistic touch gave an otherwise traditional RPG a unique feel that made it stand out among the numerous J-RPGs that came out during that time. It feels like…

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