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From E3 2017: Kingdom Come: Deliverance wants to eat Skyrim’s lunch

Eduardo ReboucasJuly 4, 2017April 28, 202507 mins

Things have come a long way since last year’s E3 for Czech developer Warhouse Studios and their newest game, Kingdom Come: Deliverance. Then, I only got to see a small sliver of what it’s all about, and even at that moment Deliverance already sounded pretty damn ambitious. This E3’s presentation focused on going into more…

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From E3 2017: Ni no Kuni II: Revenant Kingdom is as beautiful as its predecessor

Eduardo ReboucasJuly 3, 2017April 28, 202516 mins

No doubt, the original Ni no Kuni: Wrath of the White Witch was one of the prettiest games out on the previous generation of consoles. Studio Ghibli’s artistic touch gave an otherwise traditional RPG a unique feel that made it stand out among the numerous J-RPGs that came out during that time. It feels like…

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From E3 2017: Monster Hunter: World was my big surprise at the show

Eduardo ReboucasJuly 2, 2017April 28, 202508 mins

If you’ve been reading the site for a little while, you probably know this by now, but if you’re new, here’s the deal: I’m a huge fan of the Monster Hunter series. I’ve been increasingly more dedicated with each new game, and for all intents and purposes, I’ll do the same with Monster Hunter: World,…

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From E3 2017: Constructor’s set to swindle you for rent soon on Nintendo Switch

Eduardo ReboucasJuly 1, 2017April 28, 202504 mins

Nostalgia comes to mind whenever anyone mentions Constructor, a humorous team-based construction game released during the late 1990s on PC. Aside from SimCity, it was one of my most played city planners of the time. I’ve heard little of it since then, so it came to a surprise when I was approached for an appointment…

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From E3 2017: Vindicta offers a different solution for movement in VR

Callum RakestrawJuly 1, 2017April 28, 202505 mins

Figuring out movement in VR was one of the first major challenges for the platform. Traditional analog stick controls didn’t quite work with the first-person perspective games that make up the majority of the platform’s library. Teleportation has largely been adopted as the solution, acting as a suitable workaround to avoid motion sickness, but Vindicta…

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From E3 2017: Pillars of the Earth is a gorgeous adventure game interpretation of the famous novel

Eduardo ReboucasJune 30, 2017April 28, 202505 mins

Ken Follett’s Pillars of the Earth is a series of books that sit neatly in my ever growing pile of shame. Everyone has one for just about every medium these days, and I’m no different. Still, when an interpretation of a literary work ends up doing the source material justice, or even manages to surpass…

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From E3 2017: Rebellion’s looking to pump some juice into third-person shooting

Eduardo ReboucasJune 29, 2017April 28, 2025010 mins

For as much as people might enjoy taking out tons and tons of Axis forces in a variety of gloriously insane and gory manners in Sniper Elite, it might come out as surprising to most that Rebellion been in game development for way longer than that particular franchise has been around. In fact, one of…

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From E3 2017: Vampyr feels like a Victorian-era Mass Effect

Eduardo ReboucasJune 27, 2017April 28, 202508 mins

Moving away for now from Life is Strange (there’s going to be a prequel out before the eventual sequel, but that won’t be developed by them) DONTNOD is set to add their own flavor to the Mass Effect formula with Vampyr, an action-RPG set in early 20th century London, crippled by the Spanish Flu epidemic…

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From E3 2017: A Plague Tale: Innocence will have Fievel make a run for his money

Eduardo ReboucasJune 27, 2017April 28, 202505 mins

As is tradition now, Focus Home Interactive was one of the big appointments we had booked at E3. This year, the main theme seemed to be horror, as three of the titles that we saw were pretty invested on gloomy atmosphere and the macabre. Shifting away from the psychological horror of Call of Cthuthlu to…

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From E3 2017: Project CARS 2 aims to overtake the competition

Eduardo ReboucasJune 25, 2017April 28, 202509 mins

The original Project CARS was a hugely ambitious game that took me quite a while to give a go because of how impenetrable it seemed at the outset. After my initial impressions of it at E3 2011, I didn’t feel like I would quite fit in with the style of game Slightly Mad Studios seemed…

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