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Small Radios Big Televisions Review – On escapism

Callum RakestrawDecember 8, 2016April 25, 2025010 mins

Escapism is one of fiction’s most potent uses. When times are tough we use it to get away from the world and our struggles, to forget our unfortunate circumstances for a while. Few of us may do so consciously — I’d hazard a guess and say we rationalize reading books, watching movies, or playing videogames…

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Hitman Episode 6: Hokkaido Review – Strike at the heart

Callum RakestrawDecember 1, 2016April 25, 202508 mins

Looking back, it’s odd to think there was trepidation surrounding IO Interactive’s decision to make Hitman episodic. The game’s first season, which has been releasing episodes frequently throughout the year, has been a constant delight. Each mission has provided a multitude of ways to perform assassinations, ranging from the direct (i.e. a simple sniper shot…

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Batman: A Telltale Series Episode Four Review – Committed

Eduardo ReboucasNovember 30, 2016April 28, 202505 mins

It finally happened. Bruce Wayne spent a night in Arkham Asylum, and it wasn’t a social call as his alter ego. Episode four, the penultimate part in Telltale’s Batman series opens up as our boy Bruce is just waking up after his drug-induced psychotic attack at the end of part three. Seems like his pal…

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Everybody’s Gone to the Rapture Review – A countryside jaunt

Gareth BradingNovember 20, 2016September 9, 2020013 mins

In 1957, British science fiction writer John Wyndham published a novel called The Midwich Cuckoos. The basic plot surrounded the small, sedate village of Midwich in the heart of the English countryside, where a strange event suddenly rendered all the villagers unconscious. Anything entering within a 2 mile radius of the village was instantly knocked…

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Worms W.M.D Review – Fully loaded

Eduardo ReboucasNovember 7, 2016April 28, 202505 mins

Over the years since its inception, the Worms series has seen its share of ups and downs. After a weak attempt at bringing the franchise to the third dimension during the 32-bit generation, Team-17 realized our spineless but extremely courageous friends deserved better, bringing them back to glorious 2D. And with Worms W.M.D, they’re at…

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Batman: A Telltale Series Episode Three Review – A little bit of everything

Eduardo ReboucasOctober 26, 2016April 28, 202505 mins

The third episode in Telltale’s take on Batman manages to cram just a little bit of everything that’s associated to the caped crusader’s legacy, as well as add a few more layers to the studio’s own take of DC Comics’ icon’s mythos. The stage was set for Harvey Dent’s ascent to the mayor’s office at…

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Dex: Enhanced Edition Review – Knee deep in the past

Eduardo ReboucasOctober 19, 2016April 28, 202508 mins

In the current surge of nostalgia-filled games, it’s great when one of them so perfectly encapsulates the feel of 16-bit as well as Dex does. It feels especially like a Genesis/Mega Drive RPG platformer made in this day and age, from its graphics down to just how bogged down its pacing feels at times. Dex begins…

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100ft Robot Golf Review – On the green

Callum RakestrawOctober 14, 2016April 25, 202508 mins

Everything about the concept of 100ft Robot Golf is wonderfully absurd. It’s a game about playing golf while piloting huge mechs in the form of a campy low-budget anime. How that idea came together is anyone’s guess, but the result is nothing short of spectacular. 100ft Robot Golf’s take on the sport doesn’t play much…

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Deus Ex GO Review – STOP and GO play this

Eduardo ReboucasOctober 12, 2016April 28, 202505 mins

Deus Ex GO is a fantastic follow up to Hitman and Lara Croft GO. It doesn’t change the basics: it’s a puzzle game in which everything else moves a space every time you move a space. In terms of sheer delight after beating a level, Adam Jensen’s mobile adventure is just as rewarding to play…

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Rive Review – A bumpy ride

Callum RakestrawOctober 10, 2016April 25, 202509 mins

Rive doesn’t know when enough is enough. It seeks to create a challenging shooter that evokes the classics (such as R-Type and Bangai-O, if some of the game’s dialog is any indication), attempting to recreate the frantic, bombastic action of those games. And it certainly does – quite well, I might add – but it…

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