It’s a compelling pitch that Loot River successfully delivers on.
A Robot Named Fight is a self-described “Metroguelite” — a Metroid-inspired roguelike with some light elements of persistent progression. It’s run-based, meaning the lay of the level changes every playthrough. On paper, that sounds like a solid idea. Unfortunately, it doesn’t quite work. Mechanically, it’s good. The game wears its Metroid inspiration on its sleeve, […]