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Everybody’s Gone to the Rapture Review – A countryside jaunt

Gareth BradingNovember 20, 2016September 9, 2020013 mins

In 1957, British science fiction writer John Wyndham published a novel called The Midwich Cuckoos. The basic plot surrounded the small, sedate village of Midwich in the heart of the English countryside, where a strange event suddenly rendered all the villagers unconscious. Anything entering within a 2 mile radius of the village was instantly knocked…

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Return to the Painted World: Our Thoughts on Dark Souls 3: Ashes of Ariandel

Callum RakestrawNovember 11, 2016April 25, 2025035 mins

Ever since Eduardo and I finished up Dark Souls 3 proper, we’ve been wondering what was in store for the game’s two expansions. The first, Ashes of Ariandel, landed last month, so of course the two of us got together to chat about it in-depth, as is tradition. Warning: Spoilers ahead. Callum: Out of all…

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State of the Brawl 2016: Street Fighter V, King of Fighters XIV and co.

Eduardo ReboucasNovember 8, 2016April 28, 2025014 mins

With 2016 rapidly drawing to a close, what better time it is to look back at the state of fighting games, in a year that featured some of the biggest names in the genre making gigantic comebacks. King of Fighters and Street Fighter, in particular, were rivals since their debut in the late 1980s and early…

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Worms W.M.D Review – Fully loaded

Eduardo ReboucasNovember 7, 2016April 28, 202505 mins

Over the years since its inception, the Worms series has seen its share of ups and downs. After a weak attempt at bringing the franchise to the third dimension during the 32-bit generation, Team-17 realized our spineless but extremely courageous friends deserved better, bringing them back to glorious 2D. And with Worms W.M.D, they’re at…

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Batman: A Telltale Series Episode Three Review – A little bit of everything

Eduardo ReboucasOctober 26, 2016April 28, 202505 mins

The third episode in Telltale’s take on Batman manages to cram just a little bit of everything that’s associated to the caped crusader’s legacy, as well as add a few more layers to the studio’s own take of DC Comics’ icon’s mythos. The stage was set for Harvey Dent’s ascent to the mayor’s office at…

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Thoth condenses twin-stick shooters into their most intense moments

Callum RakestrawOctober 22, 2016April 25, 202508 mins

It’s immediately apparent that Thoth was made by the same guy who created 140. Jeppe Carlsen’s unique aesthetic is front and center in Thoth, giving it that same air of surrealist minimalism that made 140 so stylish. Unlike his previous game, however, music isn’t the focus this time. Instead, it’s a simple twin-stick shooter. Well,…

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Dex: Enhanced Edition Review – Knee deep in the past

Eduardo ReboucasOctober 19, 2016April 28, 202508 mins

In the current surge of nostalgia-filled games, it’s great when one of them so perfectly encapsulates the feel of 16-bit as well as Dex does. It feels especially like a Genesis/Mega Drive RPG platformer made in this day and age, from its graphics down to just how bogged down its pacing feels at times. Dex begins…

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100ft Robot Golf Review – On the green

Callum RakestrawOctober 14, 2016April 25, 202508 mins

Everything about the concept of 100ft Robot Golf is wonderfully absurd. It’s a game about playing golf while piloting huge mechs in the form of a campy low-budget anime. How that idea came together is anyone’s guess, but the result is nothing short of spectacular. 100ft Robot Golf’s take on the sport doesn’t play much…

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Deus Ex GO Review – STOP and GO play this

Eduardo ReboucasOctober 12, 2016April 28, 202505 mins

Deus Ex GO is a fantastic follow up to Hitman and Lara Croft GO. It doesn’t change the basics: it’s a puzzle game in which everything else moves a space every time you move a space. In terms of sheer delight after beating a level, Adam Jensen’s mobile adventure is just as rewarding to play…

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Rive Review – A bumpy ride

Callum RakestrawOctober 10, 2016April 25, 202509 mins

Rive doesn’t know when enough is enough. It seeks to create a challenging shooter that evokes the classics (such as R-Type and Bangai-O, if some of the game’s dialog is any indication), attempting to recreate the frantic, bombastic action of those games. And it certainly does – quite well, I might add – but it…

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