The Fine Line of Trial and Error

A few months ago, I played Limbo, Playdead’s gloomy, award-winning platformer. It was going swell at first. Traversal was simple, the atmosphere was appropriately thick with tension and mystery, and the visuals were beautiful. Unfortunately, the game was riddled with nigh-unavoidable “gotcha!” deaths — seemingly scripted death sequences that can’t be dodged without prior knowledge…

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Review: Spelunky

There hasn’t been a game as frustratingly charming as Spelunky in quite a while. This high definition remake of the free internet sensation developed by Derek Yu is incredibly deep in almost every sense of the word. Just be ready to die a lot if you choose to play Spelunky. It’s not for the faint of heart nor…

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Hotline Miami Review

If Hotline Miami came out in the 90s, it would not have needed the PR-stirred hype that the original Grand Theft Auto (you know, the top-down one with all the over-the-top gore) went for in order to gain media attention. This thing is bloody, challenging, bloody, murderous, bloody, and dare I say, original. It’s basically a Super…

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Resident Evil 6 Review

Resident Evil 6 is without a doubt, a terrible, rotten, no good, very bad game. Its an over-produced attempt to please everyone while pleasing no one, lavishly crafted yet inherently diseased video game.  There was never any momentum within the story or the gameplay that could provide anything more than a short, fleeting moment of mediocre…

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