From E3 2017: Vindicta offers a different solution for movement in VR

Figuring out movement in VR was one of the first major challenges for the platform. Traditional analog stick controls didn’t quite work with the first-person perspective games that make up the majority of the platform’s library. Teleportation has largely been adopted as the solution, acting as a suitable workaround to avoid motion sickness, but Vindicta…

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E3 2015 – A bullet of your time, please; Sniper: Ghost Warrior 3 would like a word

Going in to see a Sniper game probably doesn’t sound too appealing to most players unfamiliar the series. Admitedly, I was also kind of skeptical about this appointment myself. But after sitting through a particularly harowing and well put together demo that was played to tactical perfection by one of, the members of IC Games’,…

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