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Review: The Sinking City 2 is a vastly superior sequel to the first game
Review: Blood Dungeon’s the first bullet heaven game to truly click for me
Review: Cost of Hope is a worthwhile DLC to pick up for Stalker 2
Review: Memoirium’s dreamscape creates a more reflective souls-like
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Thimbleweed Park Review – Feels just like home

Eduardo Reboucas23 May 201728 April 202505 mins

Games have tried to play with fourth wall breaking ever since their inception, and for better or for worse, designers have continuously attempted to inject interactivity between characters and players with varies degrees of success over the years. While it would be a disservice to creators Ron Gilbert and Gary Winick to say that their…

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