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E3 2016: Headlander Hands-on Impressions – Don’t lose your head…

Eduardo ReboucasJune 22, 2016April 28, 202503 mins

… because if you lose it, there’s no more game to be played! But before we get into silly noggin’ jokes, I should probably explain what Headlander is all about. Double Fine’s newest is a platforming puzzle game all about knowing where your head should. The thing is, you play as a guy who somehow…

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E3 2016: tinyBuild Indie Lineup – Kickass jumping bloody mayhem!

Eduardo ReboucasJune 21, 2016April 28, 202505 mins

TinyBuild always has something interesting up their sleeve at E3, but this year they really nailed it. Their line up was incredibly strong. We got to check out three incredibly fun and simple to play games when Callum and I stopped by the JW Mariott in downtown LA to meet with their team. The first…

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E3 2016: Gwent Hands-on Impressions – Witchin’ and dealin’

Eduardo ReboucasJune 18, 2016April 28, 202503 mins

Like I needed any more reasons to spend even more time in The Witcher 3‘s world, the new standalone Gwent game is almost upon us, and I had the opportunity to check it out. While not a particularly huge fan of CDProjektRED’s own flavor of Hearthstone, Magic The Gathering, and the such, it charmed me…

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E3 2016: Vampyr Hands-off Impressions – It has teeth

Eduardo ReboucasJune 15, 2016April 28, 202502 mins

Vampyr was little more than a t-shirt with a printed title being given out last E3, or at least that was the most of what was shown then. So it was great to see how Remember Me and Life is Strange’s DONTNOD’s newest game is shaping up to, with actual gameplay. It’s a third person…

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Hitman Episode 3: Marrakech Review – Coping with the coup

Eduardo ReboucasJune 9, 2016April 28, 202505 mins

Generating big crowds of people has been one of gaming’s next leaps in technology. Some games have managed to convey these with moderate amounts of success, but most of the times, they end up looking like a handful of repeated character models bunched up together, going through canned animation cycles. The first game that really…

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Hitman Episode 2: Sapienza Review – Knowledge is power

Eduardo ReboucasJune 8, 2016April 28, 202504 mins

There are few things in Hitman that give me more grins than doing a perfect run through a complex level. The second episode in the new Hitman season has 47 infiltrating the villa of a dangerously cunning chemist in the beautiful coastal city of Sapienza, in Italy, in quite possibly one of the franchise’s biggest levels…

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Hitman – Eduardo vs. Elusive Target #3: The Prince

Eduardo ReboucasJune 8, 2016April 25, 202501 mins

No one can escape the wrath of agent 47… not even a would be pope! Hitman’s third elusive target is up, and I’ve managed to take him down. Check out my run turned out in the video below:

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Hitman Episode 1: Paris Review – Down the runway

Eduardo ReboucasJune 2, 2016April 28, 202506 mins

On a personal level, the Hitman franchise has rarely disappointed me. Sure, 2000’s Hitman: Codename 47 was already kinda bad back then, but it helped introduced elements that are still seen in the series today. It was with its sequel, Silent Assassin, that things really started to pick up for our bald cold blooded killer, thanks…

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Enter the Gungeon Review – Biting the bullet

Eduardo ReboucasMay 4, 2016September 9, 202004 mins

There’s a degree of familiarity anyone who’s remotely interested in top-down shooters will feel when playing Enter the Gungeon. After all, at first glance, it’s strikingly similar to many, many games that came before it. Just as its brethren, it’s hard and merciless, teaching you its ways by throwing you back to the beginning every…

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The Walking Dead: Michonne Episode 3 – What We Deserve Review – Middling Results

Eduardo ReboucasApril 28, 2016April 28, 202503 mins

For better or for worse, Telltale’s first regularly scheduled miniseries The Walking Dead: Michonne has been a familiar experience to just about anyone who’s played, seen or read anything set in the world of the giant multimedia franchise that The Walking Dead is. At the end of episode two, the shit was about to hit the…

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