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From E3 2017: Vindicta offers a different solution for movement in VR

Callum Rakestraw1 July 201728 April 202503 mins

Figuring out movement in VR was one of the first major challenges for the platform. Traditional analog stick controls didn’t quite work with the first-person perspective games that make up the majority of the platform’s library. Teleportation has largely been adopted as the solution, acting as a suitable workaround to avoid motion sickness, but Vindicta…

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