Bioware has ways to go with Anthem, but there’s potential
If Bioware can work in adding more variety to Anthem, it has the potential to be a blast in the long run. As it currently stands, it’s repetitive and extremely buggy.
If Bioware can work in adding more variety to Anthem, it has the potential to be a blast in the long run. As it currently stands, it’s repetitive and extremely buggy.
Jump Force’s potential is squandered by its boring, practically nonexistent mission design and terrible use of the fan-favorite franchises it includes.
Dirt Rally 2.0 provides one of the most thrilling racing experiences you’re likely to find.
For as tiring as the formula’s starting to get for Far Cry, there’s absolutely no denying that these games can be a whole lot of brainless fun.
I really dig what Chucklefish has done with Wargroove. It manages to be a double-sided coin that serves a painful reminder that it’s been eleven years since a proper sequel to Advance Wars.
While I wouldn’t say that this Definitive Edition is perfect, it’s still the best way to play Tales of Vesperia.
If Ace Combat 7: Unknown Skies is any indication, there’s still plenty of fuel left in the tank for the flight sim genre.
I’m surprised by the overall quality of this season, and if things keep going the way they are, I’m sure its finale will prove to be as emotionally charged as the season has been so far.
I had a great time playing through episode 2 of Life is Strange 2, even though it’s not nearly as well polished as the previous one.
Resident Evil 2’s gore is disgusting, and in tandem with the erratic zombie behavior and incredible atmosphere, helps play up the horror dramatically.