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Review: The Sinking City 2 is a vastly superior sequel to the first game
Review: Blood Dungeon’s the first bullet heaven game to truly click for me
Review: Cost of Hope is a worthwhile DLC to pick up for Stalker 2
Review: Memoirium’s dreamscape creates a more reflective souls-like
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Review: The Sinking City 2 is a vastly superior sequel to the first game
Review: Blood Dungeon’s the first bullet heaven game to truly click for me
Review: Cost of Hope is a worthwhile DLC to pick up for Stalker 2
Review: Memoirium’s dreamscape creates a more reflective souls-like
Entertainium

Entertainium

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September 27, 2018

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The Messenger plays with game design conventions in exciting ways

Roberto Rezende27 September 20189 September 202004 mins

It is easy to understand why the team behind The Messenger was so reluctant to show the 8-bit/16-bit environment mechanics in the trailers. It’s a very well executed twist: you travel through time and this is represented by an aesthetic evolution between two gaming generations. That’s not exactly a new idea — 2007’s Super Paper…

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Dive deeper into The Witcher’s rich lore in Thronebreaker: The Witcher Tales

Eduardo Reboucas27 September 201828 April 202504 mins

Last Tuesday CD Projekt RED held a preview event in São Paulo in order to show off its newest game set in The Witcher franchise, Thronebreaker: The Witcher Tales, a standalone adventure game that makes use of the Gwent engine for combat and puzzles in some very novel and admittedly fun ways. I already had…

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