Entertainium Staff

There certainly are no limits to gaming if Limitlesssquad has anything to say about it

Shortly after the release of Sekiro: Shadows Die Twice on March 22nd 2019, a discussion developed within the gaming community regarding difficulty and accessibility standards. Many commentators argued that Sekiro, and many From Software games in general, were willfully excluding certain player groups with the difficulty of the games they created, particularly those who suffered…

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