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Thursday, 30 April 2026
  • Review: iRacing Arcade does what you imagine, but better
  • Review: MINOS is a delightful puzzle tower defence game, where you are the Minotaur building the labyrinth
  • Review: Spica Adventure will turn you into a diabetic if you let it
  • Review: Parasol Stars: The Story of Bubble Bobble III is an adorable retro gem you shouldn’t pass on
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  • Review: iRacing Arcade does what you imagine, but better
  • Review: MINOS is a delightful puzzle tower defence game, where you are the Minotaur building the labyrinth
  • Review: Spica Adventure will turn you into a diabetic if you let it
  • Review: Parasol Stars: The Story of Bubble Bobble III is an adorable retro gem you shouldn’t pass on
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Bringing it back: Flat Kingdom Paper’s Cut Edition

Eduardo Reboucas12 May 20179 September 202004 mins

The underlying concept of Flat Kingdom’s gameplay is really neat: you control a character that can’t directly attack enemies, but by changing shapes, it can counter their attacks and defeat them. Unfortunately, due to bad hit detection, confusing art design and unbalanced difficulty, Flat Kingdom never quite takes off. Set in a two dimensional world that’s…

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The Disney Afternoon Collection Review – Nostalgia is out to find you

Eduardo Reboucas10 May 201728 April 202505 mins

Say what you will about how great the Mega Man games are, but in my book, the very best Capcom titles of the NES era were the ones tied to Disney properties. For one, they just happened to make use of some of my favorite cartoons at the time, and boy, they were fun. Who…

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TumbleSeed Review – A rolling good time

Callum Rakestraw3 May 201725 April 202505 mins

Roguelikes aren’t typically the sort of game I think of when I want to play something to unwind to. Their tense nature generally reverses them for something I have to specifically be in the mood to play given how long individual runs in these games last and how crushing defeat inevitably is. TumbleSeed is different….

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Mr. Shifty Review – In the blink of an eye

Callum Rakestraw20 April 201725 April 202504 mins

With so many excellent games coming out these days, it’s tough to decide what to play, let alone devote time to. Feels like most of what I’ve played this year have ended up being large time investments. From the massive open world of Breath of the Wild or the stressful time-management of Persona 5 to…

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Breath of the Wild embodies the spirit of exploration

Callum Rakestraw16 April 201725 April 202505 mins

In the time since finishing The Legend of Zelda: Breath of the Wild, I’ve occasionally loaded the game up and just wandered around Hyrule. I’d take a quick survey of where I was and pick a direction to set off in, never using the map to chart my path or scout for any particular destination….

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Surviving the harshness of Rain World

Callum Rakestraw3 April 201725 April 202505 mins

My time with Rain World has been a series of ups and downs. The early hours were rife with frustration as I stumbled around, struggling to gain any sort of understanding of what I should be doing and where I should be going. Every path I took seemingly led to death. I’d explored the entirety…

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For Honor Review – Bound by the blade

Eduardo Reboucas21 March 201728 April 202509 mins

For Honor is a rare breed of game. For one, it manages to be incredibly intense without a single gunshot being fired. That’s not to say it saves anyone any slack by avoiding violence; quite the opposite: it makes its home in the chaos of battlefield, no holds barred. For as much as anyone could…

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Hollow Knight understands the value of discovery

Callum Rakestraw16 March 201725 April 202506 mins

Hollow Knight embodies the sort of excitement and mystery I’ve always wanted out of metroidvania-style games

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Desync is stylish as hell, and just as frustrating

Callum Rakestraw13 March 201725 April 202505 mins

Just on its aesthetic alone, Desync had me hooked. It drops you into its neon-cyberspace with nary a clue as to where you are or what your purpose here is. Static and interlace effects dance across the screen as you make your way through the hub, grungy synth scoring the scene. It’s a very striking…

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Resident Evil 7 Review – It’s been a long road home

Eduardo Reboucas7 March 201728 April 202506 mins

The Resident Evil franchise has seen its share of ups and downs over the years, ever since its inception in 1997. What started out as one heck of a scary game — at least for the mind of a then twelve-year-old me — eventually turned into shooters, and the overall quality saw a big dip…

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