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March 2019

  • Reviews

A Mysterious Vacation in Trüberbrook

Gareth BradingMarch 31, 2019September 9, 2020010 mins

Trüberbrook is good for a short visit, but you’re unlikely to want to linger longer than necessary.

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The Walking Dead Final Season’s fourth episode closes things out on an uplifting note

Eduardo ReboucasMarch 27, 2019April 28, 2025010 mins

The Walking Dead: The Final Season marks the end of a journey in many aspects. For its characters, it manages to feel uplifting, although clichéd, and for the studio that brought it up, it bookends its rocky existence with a high mark.

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The Division 2 is a fantastic sequel that builds upon and far surpasses the original game

Eduardo ReboucasMarch 25, 2019April 28, 2025018 mins

The Division 2 really surprised me. After an initial five or so hours of simply being okay with how it turned out, the later portion of my leveling experience turned out to be a blast.

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Devil May Cry V will make your eyes swell with tears of joy

Eduardo ReboucasMarch 13, 2019April 28, 2025016 mins

Devil May Cry V makes a great case for just how well a game can be adapted to be played by a wide range of people, providing a fun experience regardless of skill level.

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Bails aside, Trials Rising is a return to form for the franchise

Eduardo ReboucasMarch 8, 2019April 28, 2025011 mins

Trials Rising brings the franchise back to vogue, thanks to a stronger focus on what Trials does best.

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Help, I can’t stop stacking gold in Treasure Stack

Callum RakestrawMarch 3, 2019April 25, 202507 mins

I can always tell I’ve found a good puzzle game when I inevitably have that “just one more run” moment. The moment where I start putting everything else off to try and keep playing. For Treasure Stack, that moment came quickly. After a few rocky runs at the start where I struggled to grasp the…

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Bioware has ways to go with Anthem, but there’s potential

Eduardo ReboucasMarch 1, 2019April 28, 2025017 mins

If Bioware can work in adding more variety to Anthem, it has the potential to be a blast in the long run. As it currently stands, it’s repetitive and extremely buggy.

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