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Gareth’s Top Games of 2017

Gareth BradingJanuary 3, 2018April 28, 2025015 mins

If you’re reading this, give yourself a pat on the back for making it through 2017. It hasn’t been easy; a lot of the time it has been an uphill slog. And signs are 2018 isn’t likely to get a whole lot better. But we’re eventually going to get there, together, and along the way…

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Eduardo’s Top Games of 2017

Eduardo ReboucasDecember 28, 2017April 28, 2025014 mins

2017 has been a difficult year for everyone all over the world, and it seems like videogames picked up the pace and helped serve as an escape from all the insanity going on around us. So much so that it’s tough to point to only one game as my own personal favorite, but a few….

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A Bright Light in the Middle of the Ocean is a lovely little getaway

Callum RakestrawOctober 18, 2017September 9, 202003 mins

I’m standing outside a lighthouse. The sun is setting as I watch a cruise off in the distance sail out of view. It’s only been 15 minutes since I arrived, but it feels like I’ve been hanging out here for far longer. A few minutes prior, I was at the top of the lighthouse scanning…

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Let’s talk about Tacoma

Entertainium StaffAugust 30, 2017September 9, 2020025 mins

Tacoma, the latest walk-‘em-up game from Fullbright, the makers of the critically acclaimed Gone Home, is out now. Callum and Gareth have played it, and we decided to debrief in order to share our thoughts on the experience. Be warned; we will talk about everything in the game, so there will be spoilers galore! Gareth:…

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What’s the deal with Overwatch’s loot boxes?

Eduardo ReboucasAugust 23, 2017April 28, 2025018 mins

After reading through Gareth’s excellent analysis of Hearthstone, I’ve decided to talk about Blizzard’s other hit, Overwatch. Mainly, I wanted to touch upon what bothers me the most about it: the loot boxes. Like a litany of other online multiplayer games, Overwatch “drops” are tied to an acronym whose mention sends shivers down the spine…

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Hearthstone: A great, fundamentally broken game

Gareth BradingAugust 17, 2017April 28, 2025012 mins

As 2017 marches through August and into September, Hearthstone has just experienced the launch of its sixth expansion in three years. Since March 2014 when the game originally released, it has been regularly supported with the launch of new cards sets and occasional single-player adventures. I’ve played Hearthstone semi-regularly throughout this time, playing enough games…

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A chat with Space Mace about Joggernauts

Callum RakestrawAugust 11, 2017April 25, 2025011 mins

For as popular as local multiplayer games are these days, it feels like the competitive variety far outnumbers the cooperative sort. Space Mace, a small indie studio based out of Minneapolis, Minnesota, feels that the local multiplayer scene could use more cooperative games. The studio has made them their focus, with their first game, Joggernauts,…

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Embers of Mirrim starts off strong, but is ultimately undone by its own mechanics

Callum RakestrawJuly 31, 2017April 25, 202508 mins

Earlier this year when I reviewed Flywrench, I talked about how, despite being unable to finish the game, I still came away from it feeling positive. How it being so difficult that I eventually was physically incapable of meeting its demands would usually leave me frustrated, but instead left me content. It all came down…

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Drifting Lands is a solid shooter that unfortunately dissolves into a numbers game

Callum RakestrawJuly 30, 2017April 25, 202506 mins

Shoot-‘em-ups are often known for being ridiculous, both in difficulty and the sheer chaos that erupts on-screen. That’s largely been the draw of such games, such that an entire sub-genre by the name “bullet-hell” exists. Problem is most of those shooters are too difficult for many folks (myself included, despite how much I enjoy some…

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My personal favorites from BIG Festival 2017

Eduardo ReboucasJuly 4, 2017September 9, 2020018 mins

BIG Festival 2017 took place in São Paulo last week, and I was there to check everything out. BIG is always a very fun event to attend because it’s so chill, a stark contrast to all the insanity that usually takes place only a couple of weeks before at E3. Here are a few of…

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