Typing is everything in Nanotale – Typing Chronicles
The next game in the Typing Chronicles series is off to a promising start.
The next game in the Typing Chronicles series is off to a promising start.
If you’d just arrived into the Galar region and were given the town map at the train station, upon perusing it, you’d think it was deceptively simplistic and undersized, given the in game map’s almost whimsical nature. But you’d be mistaken. Galar is huge. Your journey through Galar starts as earnestly as in other Poke-regions. …
PAX West wrapped up a couple weeks ago. As my first time attending, it was surprising just how different it felt from E3. PAX being a properly public-facing show, the whole event felt a lot more adjusted for general attendees, with lines moving quickly (I could actually spend my free time on the floor trying…
Return to the world of Gloomhaven in this early access release of the massive award winning tabletop game.
Shortly after the release of Sekiro: Shadows Die Twice on March 22nd 2019, a discussion developed within the gaming community regarding difficulty and accessibility standards. Many commentators argued that Sekiro, and many From Software games in general, were willfully excluding certain player groups with the difficulty of the games they created, particularly those who suffered…
A light has recently been shined on the problematic development process of Call of Duty Black Ops 4. According to a recent report from Kotaku, the AAA shooter had a difficult development period that ended with the game’s campaign mode being discarded in favor of the battle royale mode, Blackout. The change was made about…
From the moment you start up the game, you’re treated to a veritable feast for the senses. Your meal begins in earnest with a moonlight drenched ominous castle looming in the background of the title screen. Your journey begins on a galleon bound for said castle, where we learn our young and rather well-endowed protagonist,…
What camping trip would be complete without a retinue of chefs and a bunch of ridiculous kitchens?
Looking back on 2018, I’ve been constantly exhausted by how long it’s felt. There was a time I felt like the years were just zooming by, but this year was the opposite. Maybe it’s just the constant nightmare that is The World right now, and how every day is often just too much. I can’t…
I discovered that this year actually marks the 10th year I’ve written a year-end “Games of the Year” roundup. I first did it way back in 2008 on GameSpot.com, before moving over to Entertainium in 2014. It’s allowed me time to think about how much video games and the world in general has changed in…