Gun Monkeys Impressions

Haven’t played enough of the game to feel comfortable reviewing Gun Monkeys yet (connectivity issues – mine and the game’s own – have been preventing me from finding many games, random or otherwise), but I’ve been itching to write, so… yeah. Impressions! Enjoy. Procedurally-generated maps is a brilliant idea for a multiplayer game. Keeps every…

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The Fine Line of Trial and Error

A few months ago, I played Limbo, Playdead’s gloomy, award-winning platformer. It was going swell at first. Traversal was simple, the atmosphere was appropriately thick with tension and mystery, and the visuals were beautiful. Unfortunately, the game was riddled with nigh-unavoidable “gotcha!” deaths — seemingly scripted death sequences that can’t be dodged without prior knowledge…

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