
Doom is eternal: reflections on the game’s 30th anniversary
A personal reflection on Doom’s ongoing appeal and legacy as it reaches its 30th anniversary.
A personal reflection on Doom’s ongoing appeal and legacy as it reaches its 30th anniversary.
After years of enduring delay-based netcode, the future of Under Night In-Birth is looking bright.
Entertainium editors Andy and Gareth discuss 1998’s seminal first-person shooter Half-Life on the occasion of its 25th anniversary.
The emphasis on parries and it’s general approach to defense sound good on paper, but result in frustrating slog instead.
Gareth looks back at the original Call of Duty title which started the behemoth franchise.
For Max Payne 2’s 20th anniversary, Entertainium editors Andy Johnson and Gareth Brading break down why they still love the Payne.
A conversation with one of the developers on Death of a Wish about the game, its inspirations, and what makes a good parry.
PAX West came and went and brought a ton of games with it.
It’s been 20 years since one of the first surprisingly good Simpsons game was released.
One of gaming’s most successful ‘isekai’ stories, Final Fantasy Tactics Advance puts you in the role of a kid transported to Ivalice and pulls no punches along the way.