Scanner Sombre Review – In the dark and quiet spaces
Scanner Sombre is a unique experiment, but it could have done with more meat on its bones in order to turn it into a more rounded experience.
Scanner Sombre is a unique experiment, but it could have done with more meat on its bones in order to turn it into a more rounded experience.
Say what you will about how great the Mega Man games are, but in my book, the very best Capcom titles of the NES era were the ones tied to Disney properties. For one, they just happened to make use of some of my favorite cartoons at the time, and boy, they were fun. Who…
Roguelikes aren’t typically the sort of game I think of when I want to play something to unwind to. Their tense nature generally reverses them for something I have to specifically be in the mood to play given how long individual runs in these games last and how crushing defeat inevitably is. TumbleSeed is different….
With so many excellent games coming out these days, it’s tough to decide what to play, let alone devote time to. Feels like most of what I’ve played this year have ended up being large time investments. From the massive open world of Breath of the Wild or the stressful time-management of Persona 5 to…
For Honor is a rare breed of game. For one, it manages to be incredibly intense without a single gunshot being fired. That’s not to say it saves anyone any slack by avoiding violence; quite the opposite: it makes its home in the chaos of battlefield, no holds barred. For as much as anyone could…
The Resident Evil franchise has seen its share of ups and downs over the years, ever since its inception in 1997. What started out as one heck of a scary game — at least for the mind of a then twelve-year-old me — eventually turned into shooters, and the overall quality saw a big dip…
It’s really hard to approach Nioh without talking about From Software’s Souls franchise’s influence on modern videogame design. Nowadays, practically every game to come out with action RPG elements is invariably compared to Souls. While From Software’s groundbreaking work is undeniable, it’s worth pulling the break and look at games for their own merits. Nioh…
I’ve gotten to the point where I approach games that trade on being retro with a bit of trepidation. It’s too easy to fall into the trap of evoking that era’s design principles without understanding why games were designed that way why it doesn’t really fly these days. Yacht Club Games’ Shovel Knight tangled with…
Difficult games always feel like a test to see whether you’ll best whatever it throws at you or if it’ll prevent you from moving forward due to its challenges exceeding what you’re physically capable of. Before Flywrench, I hadn’t encountered any examples of the latter. Any time I stopped playing an extremely hard game was…
The Yakuza series has never been one for subtlety. For years, we’ve followed Kiryu Kazuma’s adventures as he continually got deeper and deeper into trouble within the ranks of the Japanese mob. For as reluctant as our anti-hero’s been, trouble always seemed to follow him closely, and as is tradition, these bouts have always hit…