The Fine Line of Trial and Error

A few months ago, I played Limbo, Playdead’s gloomy, award-winning platformer. It was going swell at first. Traversal was simple, the atmosphere was appropriately thick with tension and mystery, and the visuals were beautiful. Unfortunately, the game was riddled with nigh-unavoidable “gotcha!” deaths — seemingly scripted death sequences that can’t be dodged without prior knowledge…

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E3 2016: Kingdom Come: Deliverance Hands-off Impressions – Dressed up for the occasion

Kingdom Come: Deliverance made for an impressive display at E3 2016 during my time with the folks from Warhorse on the very last official appointment of the show. It’s a game that defies expectations and really ups the ante in terms of ambition with its extremely and painstakingly detailed rendering of realistic armor, locations and the simulation…

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