A chat with Eiko about the Ori and the Blind Forest randomizer
We sat down with EikotheBlue, a member of the Ori randomizer community, to chat about the appeal of randomizers, their contributions, and Ori in general.
We sat down with EikotheBlue, a member of the Ori randomizer community, to chat about the appeal of randomizers, their contributions, and Ori in general.
A game centered around parries is never easy to create, and though Strayed Lights is mostly successful, it’s not without flaws.
Looking back, it’s odd to think there was trepidation surrounding IO Interactive’s decision to make Hitman episodic. The game’s first season, which has been releasing episodes frequently throughout the year, has been a constant delight. Each mission has provided a multitude of ways to perform assassinations, ranging from the direct (i.e. a simple sniper shot…
Subnautica: Below Zero shows that survival games can also be extremely relaxing.
Size matters not. Just look at Lego people. Judge it by their size, do you? Hm? And well you should not, for its ally is Star Wars, and what a powerful license it is!
How I finally got my girlfriend to like a videogame: a Heave Ho success story.
Supergiant Games has built an interesting collection of work. First they began with a traditional action role-playing game in Bastion, then a strategy/action game hybrid in Transistor, and now a role-playing game/sports hybrid with Pyre. You can never tell what they’re gonna make next, but if there’s one thing you can count on, it’s that…
Fist of the North Star: Lost Paradise is proof that following a formula just isn’t enough to make a game fun.
It wasn’t easy taking the Dying Light 2 appointment first thing at E3. Not only was that game one of my most anticipated from last year’s show, but the entire thing took place in a pretty dark room, and I was dumb enough to take notes in a notebook, thus very little of it is…
Now Switch players can enjoy the trials and punishment in one of the finests “just one more run” games out there.