A Mysterious Vacation in Trüberbrook
Trüberbrook is good for a short visit, but you’re unlikely to want to linger longer than necessary.
Trüberbrook is good for a short visit, but you’re unlikely to want to linger longer than necessary.
The Walking Dead: The Final Season marks the end of a journey in many aspects. For its characters, it manages to feel uplifting, although clichéd, and for the studio that brought it up, it bookends its rocky existence with a high mark.
The Division 2 really surprised me. After an initial five or so hours of simply being okay with how it turned out, the later portion of my leveling experience turned out to be a blast.
Devil May Cry V makes a great case for just how well a game can be adapted to be played by a wide range of people, providing a fun experience regardless of skill level.
Trials Rising brings the franchise back to vogue, thanks to a stronger focus on what Trials does best.
I can always tell I’ve found a good puzzle game when I inevitably have that “just one more run” moment. The moment where I start putting everything else off to try and keep playing. For Treasure Stack, that moment came quickly. After a few rocky runs at the start where I struggled to grasp the…
If Bioware can work in adding more variety to Anthem, it has the potential to be a blast in the long run. As it currently stands, it’s repetitive and extremely buggy.
Devolver’s been known to publish incredibly unique games over its short existence, and in all honesty, Ape Out is probably one of my favorites.
My patience for the “hardcore” brand of platformers (think Super Meat Boy) has waned a lot over the years. At one time, I was willing to put up with the intense challenges they posed, that forced me to constantly try to perfect each jump to navigate their ever-increasing levels of difficulty. But now, the thought…
Jump Force’s potential is squandered by its boring, practically nonexistent mission design and terrible use of the fan-favorite franchises it includes.