Looking at things from a different perspective with Superliminal
While not as impacting as the games that inspired it, Superliminal still manages to bring a lot of unique ideas to the table.
While not as impacting as the games that inspired it, Superliminal still manages to bring a lot of unique ideas to the table.
Battle Chasers: Nightwar describes itself as an “RPG inspired by classic console greats.” That’s an apt description, as Battle Chasers is definitely a throwback in many ways — for good and bad. But it doesn’t just take and reproduce old concepts wholesale: it tweaks and modernizes them in ways that make Battle Chasers feel fresh…
Leikir Studio’s new game Synergy is positively brimming with style, but crashes and burns because of it.
At first glance, State of Decay might look like a wild life survival game. Okay, that would be the case if it weren’t for the hordes of zombies, the piles of half-eaten dead bodies and trails of blood everywhere, that is. Even though the subject matter has more than been beaten to oblivious and treaded…
There has never been a time quite like my appointment with the fine folks at Frontier over at E3. It was so surprising that I had to come in for a second time just to play more of the game. But before we get into that, a little on what was actually shown during the…
The devil lies in the deep… and in the details.
After last year’s bounty of incredible stories, A Space for the Unbound looks to help continue that streak into this year.
Omega Forces’ take on Persona makes for a good action game, but the series’ greater problems still loom large.
It was a miracle that Sleeping Dogs was even at E3 last year. The game was developed by United Front Games and scheduled to be published by Activision under the title, True Crime: Hong Kong. However, the game had been cancelled as the juggernaut publisher lost confidence in the ability to break into the crowded open-world crime game market…