If you want something done right, you gotta do it yourself.
Like an ambitious explorer that bites off more than they can chew, Greedfall is a heap of trouble of an adventure that never quite gets there. Its setting is one of the best you’ll see this year, but its execution leaves much to be desired, as it does very little to stray away from the conventional action-adventure RPG formula set by other games with much bigger budgets and teams.
There are times when “throwing the kitchen sink in” works extremely well in games. Examples of that method of game design are aplenty, but the same can be said about the opposite, when putting too many systems into a game without honing any of them particularly well only makes it a bloated mess. Vampyr sits […]
Vampyr was little more than a t-shirt with a printed title being given out last E3, or at least that was the most of what was shown then. So it was great to see how Remember Me and Life is Strange’s DONTNOD’s newest game is shaping up to, with actual gameplay. It’s a third person […]