Bokida: Heartfelt Reunion Review – Adjusting the contrast
Bokida’s vast, beautiful world is an absolute joy to explore.
Bokida’s vast, beautiful world is an absolute joy to explore.
At war, a sniper’s job is never truly over, and in case of Sniper Elite’s Karl Fairburne, taking out Nazis is the least of his troubles. After clearing the African front by teeth and bullet in Sniper Elite 3, the fourth entry in Rebellion’s venerable groin shooting franchise sees him heading down to the beautiful…
Games have tried to play with fourth wall breaking ever since their inception, and for better or for worse, designers have continuously attempted to inject interactivity between characters and players with varies degrees of success over the years. While it would be a disservice to creators Ron Gilbert and Gary Winick to say that their…
Scanner Sombre is a unique experiment, but it could have done with more meat on its bones in order to turn it into a more rounded experience.
The underlying concept of Flat Kingdom’s gameplay is really neat: you control a character that can’t directly attack enemies, but by changing shapes, it can counter their attacks and defeat them. Unfortunately, due to bad hit detection, confusing art design and unbalanced difficulty, Flat Kingdom never quite takes off. Set in a two dimensional world that’s…
Say what you will about how great the Mega Man games are, but in my book, the very best Capcom titles of the NES era were the ones tied to Disney properties. For one, they just happened to make use of some of my favorite cartoons at the time, and boy, they were fun. Who…
Roguelikes aren’t typically the sort of game I think of when I want to play something to unwind to. Their tense nature generally reverses them for something I have to specifically be in the mood to play given how long individual runs in these games last and how crushing defeat inevitably is. TumbleSeed is different….
For Honor is a rare breed of game. For one, it manages to be incredibly intense without a single gunshot being fired. That’s not to say it saves anyone any slack by avoiding violence; quite the opposite: it makes its home in the chaos of battlefield, no holds barred. For as much as anyone could…
The Resident Evil franchise has seen its share of ups and downs over the years, ever since its inception in 1997. What started out as one heck of a scary game — at least for the mind of a then twelve-year-old me — eventually turned into shooters, and the overall quality saw a big dip…
I’ve gotten to the point where I approach games that trade on being retro with a bit of trepidation. It’s too easy to fall into the trap of evoking that era’s design principles without understanding why games were designed that way why it doesn’t really fly these days. Yacht Club Games’ Shovel Knight tangled with…