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November 12, 2025
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Breath of the Wild embodies the spirit of exploration

Callum RakestrawApril 16, 2017April 25, 202505 mins

In the time since finishing The Legend of Zelda: Breath of the Wild, I’ve occasionally loaded the game up and just wandered around Hyrule. I’d take a quick survey of where I was and pick a direction to set off in, never using the map to chart my path or scout for any particular destination….

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Surviving the harshness of Rain World

Callum RakestrawApril 3, 2017April 25, 202505 mins

My time with Rain World has been a series of ups and downs. The early hours were rife with frustration as I stumbled around, struggling to gain any sort of understanding of what I should be doing and where I should be going. Every path I took seemingly led to death. I’d explored the entirety…

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Hollow Knight understands the value of discovery

Callum RakestrawMarch 16, 2017April 25, 202506 mins

Hollow Knight embodies the sort of excitement and mystery I’ve always wanted out of metroidvania-style games

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Desync is stylish as hell, and just as frustrating

Callum RakestrawMarch 13, 2017April 25, 202505 mins

Just on its aesthetic alone, Desync had me hooked. It drops you into its neon-cyberspace with nary a clue as to where you are or what your purpose here is. Static and interlace effects dance across the screen as you make your way through the hub, grungy synth scoring the scene. It’s a very striking…

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Linelight delivers a calm, elegant puzzle solving experience

Callum RakestrawFebruary 9, 2017April 25, 202504 mins

For a genre that seems tailor made to unwind with, I wouldn’t call most of the puzzle games I’ve played over the years relaxing. Tough, taxing; sometimes frustrating, but ultimately rewarding: those are the words I’d use to generally describe them. I love puzzle games, but they always have a habit of driving me up…

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A Normal Lost Phone grapples with some interesting topics, but falters along the way

Callum RakestrawFebruary 2, 2017April 25, 202504 mins

With how much personal data cell phones carry these days, the thought of losing one is terrifying. There’s a lot of damage one can do with even just a bit of access to someone’s life. With full access? I don’t even want to think about it. A Normal Lost Phone from developer Accidental Queens plays…

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Traipse About a Beautiful Parkour Playground in Refunct

Callum RakestrawJanuary 13, 2017April 25, 202502 mins

Refunct is one of those perfect examples of a pleasant surprise. I came across it by pure chance during the Steam Winter sale. Saw it was cheap (less than a dollar at the time) and that the reviews were good, so I figured it was worth a shot. Plus, it described itself as a “peaceful,…

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Gareth’s Top Games of 2016

Gareth BradingJanuary 2, 2017September 9, 202006 mins

2016. There’s nothing to be said that hasn’t already been said, and I don’t want to drag down what should be a celebration of the year in video games. But the fact is 2016 wasn’t pleasant, to put it mildly. Thankfully, what was generally a disastrous year for the world was actually a rather good…

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Callum’s Top 10 Games of 2016

Callum RakestrawDecember 31, 2016September 9, 2020017 mins

It’s New Year’s Eve. Usually the end of the year is bittersweet, but it also provides some kind of relief. We made it through another year, now let’s make the next one better, we tell ourselves. The start of a new year always feels like a fresh start of sorts, a chance to wipe the…

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Soar the skies and restore color to the world in Lantern

Callum RakestrawDecember 27, 2016April 25, 202503 mins

Videogames so often deal in destruction and violence that anytime one comes along that focuses on rejuvenation it feels fresh. That the entire crux of Okami, for example, was to restore life and color to the world was a big part of why it resonated with me so deeply. I always prefer games that focus…

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