Review: London has gone to the dogs in Sunday Gold
BKOM Studios’ combination of point-and-click adventure and turn-based combat is a flawed gem.
E3 2014 – Fenix Rage Hands-on Impressions
I always feel a special kind of tinge in my heart whenever I get to see a game that’s inspired by Super Meat Boy. It’s that kind of feeling that marries well with the dread I’m certain to feel right afterwards, when my poor character has lived through what cats would consider eons. Fenix Rage…
Lil Gator Game is a pleasant break from traditional open world design
Where large open worlds are the norm, Lil Gator Game lowers the scale instead and excels because of it.
Review: Final Fantasy Theatrhythm: Final Bar Line brings powerful notes to the Switch
Final Fantasy Theatrhythm: Final Bar Line is a bittersweet symphony that will have you rocking out to some of the best music that Square has to offer.
Small Radios Big Televisions Review – On escapism
Escapism is one of fiction’s most potent uses. When times are tough we use it to get away from the world and our struggles, to forget our unfortunate circumstances for a while. Few of us may do so consciously — I’d hazard a guess and say we rationalize reading books, watching movies, or playing videogames…
Review: Crusader Kings III expands its campaign over to consoles
Now armchair monarchs can enjoy one of the best games in years thanks to a great console port of Crusader Kings III.
Prey is a hodgepodge of ideas that ends up being a bland experience
Prey is a mixed, flawed experience that overreaches for success by borrowing elements from many successful games. Considering its troubled development, that started out years ago as a sequel to an entirely different franchise from 3D Realms that was also called Prey, it’s no surprise that this new and completely unrelated release struggles so much…
20 minutes of Control Hands-On Gameplay from E3
Remedy’s Control proved to be one of the crazier appointments at E3 because I honestly had no idea what the game was about, and after playing through the demo, things didn’t get a whole lot clearer. Anyway, I had a good time shooting my way through an apparently abandoned facility and talking to a crazy…
Mad Max Review – An average day, I’d say
Of all film franchises that have had any influence of videogames, the one that I can imagine have made the deepest contribution has got to be the Mad Max series. Games like Borderlands and The Last of Us have painted gorgeously distopic experiences, each on their own unique way, based somewhat on what Mad Max…
