Dancing on a knife’s edge in Nine Sols
Nine Sols understands the difficulty of parry-focused gameplay, ensuring it is challenging without being punitive.
Nine Sols understands the difficulty of parry-focused gameplay, ensuring it is challenging without being punitive.
Like an ambitious explorer that bites off more than they can chew, Greedfall is a heap of trouble of an adventure that never quite gets there. Its setting is one of the best you’ll see this year, but its execution leaves much to be desired, as it does very little to stray away from the conventional action-adventure RPG formula set by other games with much bigger budgets and teams.
If you like chess and enjoyed Balatro, Gambonanza will be a checkmate, game and match.
Tunche is a fun brawler that would’ve been a lot more fun if it weren’t so bogged down by unnecessarily wordy NPCs and annoying gameplay mechanics.
Combining a spectacular fighting system, a clever ageing mechanic and a boatload of style, Sloclap’s second game is a challenging triumph.
It’s the boys turn to be damsels in distress in one of the best looking beat ‘em ups to date.
2019 was an exhausting year. So much so that I’m making this bold claim with a full month still left to go. That’s how writing works! And still, with thirty days still left to go, I’m dead tired. This past year really took it out of me in many different ways, but one thing helped…
If you can ignore the really poor storytelling and the fact this new version of Lara Croft flings the previous games’ character development out the freaking window, Shadow of the Tomb Raider can be widely enjoyed as the closest to a proper old-school Tomb Raider the reboot series has ever been.
Combining two ridiculously different things into a new, better and more delicious product isn’t a common nowadays. In games, developers tend to stick with the tried and true formulas, rarely venturing outside their comfort zone. When they do, though, we usually get the best games. For instance, in the case of Zen Studios, the combination…
Double Fine had a big E3 this year, starting with the news of it being acquired by Microsoft during their press conference before the show opened, but also because they had not only one, but two games on display there. One of them was RAD, a roguelike dungeon runner where you play as mutated kids…