Callum’s Top Games of 2020
2020 was an awful, awful year. But at least the games were good?
2020 was an awful, awful year. But at least the games were good?
After reading through Gareth’s excellent analysis of Hearthstone, I’ve decided to talk about Blizzard’s other hit, Overwatch. Mainly, I wanted to touch upon what bothers me the most about it: the loot boxes. Like a litany of other online multiplayer games, Overwatch “drops” are tied to an acronym whose mention sends shivers down the spine…
Solving a murder isn’t always as simple as just putting the pieces together.
In the process in reviewing Monaco: What’s Yours Is Mine, I was unable to finish it. The final levels proved too difficult. I spent hours trying to finish just one of those last stages only to fail every time just on the cusp of victory. I had reached my limit; it was devastating. But also…
With System Shock Pinball, Zen Studios’ treatment of Nightdive’s critical darling remake of one of gaming’s all-time classic horror games is easily one of the best tables to ever grace Pinball M and Pinball FX.
Streets of Rage is back and better than ever as the city is once again in need of some violent justice.
Concierge is surreal and disorientating, but it comes at the expense of enjoyable gameplay.
Return to the world of Gloomhaven in this early access release of the massive award winning tabletop game.
Been a while since I last played any sort of shooters like this and Rigid Force Redux, if nothing else, was a good reminder of how enjoyable they can be.
Weird West is an indie action RPG that has strengths, but also a design which was arguably too ambitious for the small team that made it.