Treachery in Beatdown City knocks out beat ‘em ups in a fresh way
It goes to show that a strong sense of design is the utmost important aspect in any game, regardless of genre.
It goes to show that a strong sense of design is the utmost important aspect in any game, regardless of genre.
If you bounced off Below before, now’s a good time to give it another look.
Rock of Ages 3: Make & Break brought a grin to my face!
Overall Warlords of New York is mainly more of the same, and although this isn’t a bad thing, it feels very safe.
Will of the Wisps treads a lot of familiar ground, but it also builds on its predecessor in a lot of key areas.
Because our heroes have to get the hell out of there eventually.
Outside of the clumsy implementation of some new powers, exciting combat, and great lore make ‘The Foundation’ a great reason to go back to Control.
Doom Eternal’s reverence and reinvention of what came before it are its greatest accomplishments.
You’ll investigate the origins of the Oldest House while trying to save it from being destroyed.