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Everybody’s Gone to the Rapture Review – A countryside jaunt

Gareth BradingNovember 20, 2016September 9, 2020013 mins

In 1957, British science fiction writer John Wyndham published a novel called The Midwich Cuckoos. The basic plot surrounded the small, sedate village of Midwich in the heart of the English countryside, where a strange event suddenly rendered all the villagers unconscious. Anything entering within a 2 mile radius of the village was instantly knocked…

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Worms W.M.D Review – Fully loaded

Eduardo ReboucasNovember 7, 2016April 28, 202505 mins

Over the years since its inception, the Worms series has seen its share of ups and downs. After a weak attempt at bringing the franchise to the third dimension during the 32-bit generation, Team-17 realized our spineless but extremely courageous friends deserved better, bringing them back to glorious 2D. And with Worms W.M.D, they’re at…

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Batman: A Telltale Series Episode Three Review – A little bit of everything

Eduardo ReboucasOctober 26, 2016April 28, 202505 mins

The third episode in Telltale’s take on Batman manages to cram just a little bit of everything that’s associated to the caped crusader’s legacy, as well as add a few more layers to the studio’s own take of DC Comics’ icon’s mythos. The stage was set for Harvey Dent’s ascent to the mayor’s office at…

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Dex: Enhanced Edition Review – Knee deep in the past

Eduardo ReboucasOctober 19, 2016April 28, 202508 mins

In the current surge of nostalgia-filled games, it’s great when one of them so perfectly encapsulates the feel of 16-bit as well as Dex does. It feels especially like a Genesis/Mega Drive RPG platformer made in this day and age, from its graphics down to just how bogged down its pacing feels at times. Dex begins…

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Deus Ex GO Review – STOP and GO play this

Eduardo ReboucasOctober 12, 2016April 28, 202505 mins

Deus Ex GO is a fantastic follow up to Hitman and Lara Croft GO. It doesn’t change the basics: it’s a puzzle game in which everything else moves a space every time you move a space. In terms of sheer delight after beating a level, Adam Jensen’s mobile adventure is just as rewarding to play…

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Hitman Episode 5: Colorado Review – Apricot heaven

Eduardo ReboucasSeptember 29, 2016April 28, 202505 mins

After a somewhat disappointing outing in episode 4, Agent 47 disembarks in the USA for one of the best missions in the current season of Hitman. Set in a militia camp somewhere in the mountain ranges of Colorado, it’s our bald friend’s mission to take down not only one, two, or three, but four different targets,…

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The Final Station Review – Ticket to ride

Eduardo ReboucasSeptember 27, 2016September 9, 2020010 mins

It’s a little hard to imagine what would actually come after a zombie apocalypse. Games and other forms of fiction very rarely approach the subject mainly because their aim is to show more of the terrible side of humanity that comes out during tense and positively hopeless situations. Max Brook’s World War Z touched upon…

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The Technomancer Review – Whack of all trades

Eduardo ReboucasSeptember 26, 2016April 28, 2025013 mins

The Technomancer is a midgling game. It tries to chew much more than it can chew, and while it’s certainly ambitious, it’s a jack of all trades that’s more whacked in all of them than anything else. As a side title of sorts to Mars: War Logs, developer Spider’s newest title takes place in a distant future…

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Hitman Episode 4: Bangkok Review – Rocking out for chaos

Eduardo ReboucasSeptember 23, 2016April 28, 202507 mins

As we move towards the conclusion of Hitman‘s first season — there are at least two more on the way, according to recent news from IO Interactive — one thing’s crystal clear: in his entire career, Agent 47 hasn’t been afraid to take any job, no matter the circumstances. Along the series, these have included…

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Severed Review – A cut above

Eduardo ReboucasSeptember 22, 2016April 28, 2025010 mins

Severed might just be the best implementation of cutting I’ve seen in a game so far. Then again, I have zero experience with this type of game in the mobile scene, but as it stands, Severed is impressive enough just for how far it takes the concept of slashing with its surprisingly deep gameplay, cooky visuals…

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