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Eduardo’s Top Games of 2016

Eduardo ReboucasDecember 26, 2016April 28, 202505 mins

Many are considering 2016 to be one of the worst the world has ever seen. Games, however, have been pretty freaking great all year round, so at least they’ve helped keep people entertained while all sorts of chaos takes place in the real world. Here are a few of my personal standouts. Are some of…

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Return to the Painted World: Our Thoughts on Dark Souls 3: Ashes of Ariandel

Callum RakestrawNovember 11, 2016April 25, 2025018 mins

Ever since Eduardo and I finished up Dark Souls 3 proper, we’ve been wondering what was in store for the game’s two expansions. The first, Ashes of Ariandel, landed last month, so of course the two of us got together to chat about it in-depth, as is tradition. Warning: Spoilers ahead. Callum: Out of all…

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State of the Brawl 2016: Street Fighter V, King of Fighters XIV and co.

Eduardo ReboucasNovember 8, 2016April 28, 202508 mins

With 2016 rapidly drawing to a close, what better time it is to look back at the state of fighting games, in a year that featured some of the biggest names in the genre making gigantic comebacks. King of Fighters and Street Fighter, in particular, were rivals since their debut in the late 1980s and early…

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Thoth condenses twin-stick shooters into their most intense moments

Callum RakestrawOctober 22, 2016April 25, 202504 mins

It’s immediately apparent that Thoth was made by the same guy who created 140. Jeppe Carlsen’s unique aesthetic is front and center in Thoth, giving it that same air of surrealist minimalism that made 140 so stylish. Unlike his previous game, however, music isn’t the focus this time. Instead, it’s a simple twin-stick shooter. Well,…

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Thinking outside the box: How N++ avoids frustration through non-linear progression

Callum RakestrawOctober 1, 2016April 25, 202505 mins

It was near the end of the third row of levels that I finally met my match in N++. One stage in particular – Earthdate 2264 (pictured above) – had worn me down. It’s a series of tunnels with drones circling each junction with a laser moving back and forth across the ceiling. The button…

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An open letter to an out of touch Nintendo: A tale of too many properties

Entertainium StaffSeptember 12, 2016September 9, 202006 mins

Dearly beloved, we gather here today to mourn the death of an icon. Well, hopefully not the death, but if Metroid Prime: Federation Force is any indication, it’s certainly terminal. The much-maligned spin-off to the venerable Metroid series has, of course, not been doing well at all in the marketplace. It charted well below golden…

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A look at Armello’s Usurpers DLC

Callum RakestrawAugust 29, 2016April 25, 202504 mins

Armello’s changed a bit since its release last year. Like so many other multiplayer games on Steam, the digital board game has added item chests and keys, allowing players to obtain cosmetic items (new dice, in this case) either through a coin toss at the end of a match or by buying them via the…

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Monsters and Monocles delivers solid, frantic twin-stick shooter action

Callum RakestrawAugust 23, 2016April 25, 202504 mins

Monsters and Monocles is a four-player twin-stick shooter wherein you blast your way through hordes of supernatural monsters in a Victorian steampunk world. It’s standard twin-stick shooter fare, but then this genre is generally one that gets by pretty well by sticking to the basics. It launched last week in Early Access, but even in…

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Pokemon, GO: The power that’s inside gamification

Entertainium StaffJuly 11, 2016April 28, 202504 mins

Pokemon Go, the augmented reality mobile game that brings Pokemon onto the fields and streets of this planet hasn’t officially launched in every major country yet. One thing has become very clear already, though. We all live in a Pokemon world. It’s taking over social media, lunch breaks and commutes. New trainers of all walks…

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Virtually unreal: Why I’m hesitant about PlayStation VR

Entertainium StaffJuly 9, 2016September 9, 202024 mins

Virtual reality is finally starting to become a reality. It’s been a dream since gaming began to step into these worlds for ourselves and get our hands dirty slaying some Octoroks, or shooting some aliens. A distant one until Oculus came onto the scene, followed by many competitors like the Vive. However, the price point…

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