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Review: Wanderstop is a funny, genteel and charming tea-making excursion

Gareth Brading25 March 202525 March 202505 mins

Wanderstop’s excellent writing, great music and laid-back atmosphere make it a nice game to unwind with.

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Neofeud: Do Androids Dream of a Fulfilling Future?

Gareth Brading20 September 201717 September 202005 mins

The path for humanity into the future is looking increasingly uncertain in 2017. Numerous events, from the financial crisis, the rise of automation, global warming to the election of a certain so-called President, brought about a strong sense that the world is not heading in a great direction. Neofeud takes this bad path to one…

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Shape of the World provides a beautiful, serene escape from our worldly troubles

Callum Rakestraw5 June 201825 April 202505 mins

I’m standing in a pond. The sky is a deep shade of purple, black trees with orange leaves sprouting up around me, framing the glowing monuments before me. Above, a whale gently soars through the air as long, fish-like creatures float by. The music, once pronounced and energetic, is now almost silent as if it…

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cyberpunk 2077
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Cyberpunk 2077 on current gen systems is just… an okay game

Eduardo Reboucas6 April 202228 April 202504 mins

Looking back at Cyberpunk 2077’s grueling multi-year development and catastrophic post-launch, a month and change after its release on PlayStation 5 and Xbox Series X/S.

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A chat with Space Mace about Joggernauts

Callum Rakestraw11 August 201725 April 202506 mins

For as popular as local multiplayer games are these days, it feels like the competitive variety far outnumbers the cooperative sort. Space Mace, a small indie studio based out of Minneapolis, Minnesota, feels that the local multiplayer scene could use more cooperative games. The studio has made them their focus, with their first game, Joggernauts,…

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Dreams
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Last night I had the strangest Dreams

Gareth Brading18 May 202017 September 202004 mins

You can create some beautiful and fun things in Dreams, but only a dedicated minority will have the energy and drive to actually do so.

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E3 2013 – Dark Souls 2 Hands-on Preview

Callum Rakestraw17 June 201328 April 202506 mins

Namco Bandai wanted one thing very clear about Dark Souls 2: Nothing is changing. All that talk of accessibility and broadening the audience? Forget it. Easy mode? Not happening. If anything, Dark Souls 2 looks to be far harder than both its predecessors combined. And from what I played, that’s certainly the case. The appointment…

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Frostpunk’s The Last Autumn DLC is a tense race against the inevitable

Eduardo Reboucas10 February 20209 September 202005 mins

The Last Autumn sets up the events that preceded the arrival of the long winter by providing one of the toughest scenarios yet seen in Frostpunk.

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Galak-Z Review: Strapped in for the long haul

Eduardo Reboucas16 October 20159 September 202004 mins

There’s a sense of profound satisfaction when you make it through one of Galak-Z‘s mission. It’s not only because they are difficult and thrilling to play, but also because everything is on the line all the time. One death means complete and utter failure in Galak-Z, and unlike any game I might have happened to…

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BGS 2019: Final Fantasy VII Remake got me hooked on Mako all over again

Eduardo Reboucas10 October 20199 September 202005 mins

The shift to a more action-focused combat system makes the Final Fantasy VII Remake feel dynamic and exciting, as the 20-minute demo showed.

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