Review: One small flaw is Tails of Iron’s ultimate undoing
Try as I might, I couldn’t get the hang of how to dodge properly in combat and eventually had to call it quits.
Try as I might, I couldn’t get the hang of how to dodge properly in combat and eventually had to call it quits.
Over the past several weeks, Eduardo and I have been talking a lot about Dark Souls 3. As the finale to the Dark Souls series and potentially the last of the Souls games entirely (though probably not), we had a lot of thoughts. As such, we decided to once more get together have another one…
Ridiculous is a word I could easily associate to Metal Gear Rising: Revengeance. Although at first, that word might bring a negative light to anything it’s tied to, no other comes close to more aptly describing Revengeance. It’s ridiculously gory. Ridiculously over the top. It’s ridiculously fun, although it can get ridiculously frustrating at spots….
Don’t worry, a little rain never hurt anyone.
Given the current state of affairs in the world, it’s no surprise that a lot of stories set in the future depict dystopian societies. It helps too that there’s plenty of topics to explore that haven’t yet been mined for all they’re worth. State of Mind from Daedalic Entertainment is one of those games. Set…
Even if you hate the genre, there’s a good chance you’ll enjoy Another Crab’s Treasure thanks to its bevvy of accessibility features.
Tacoma, the latest walk-‘em-up game from Fullbright, the makers of the critically acclaimed Gone Home, is out now. Callum and Gareth have played it, and we decided to debrief in order to share our thoughts on the experience. Be warned; we will talk about everything in the game, so there will be spoilers galore! Gareth:…
Dead Rising Deluxe Remaster is a successful rework of one of Capcom’s most off-the-wall games.
Metal Slug Tactics’ clever ideas and gorgeous pixel art clash head-on with performance issues and a host of glitches on the Switch.
After all the drama with Keiji Inafune’s departure Capcom and the company’s apparent effort to drive the light away from his works as a result of it, the Mega Man franchise saw little in terms of releases, with a couple cameos here and there, but nothing substantial. Given the characters humongous popularity during three videogame generations…