Review: There’s a shadow over New England in horror shooter Forgive Me Father
It may not develop a cult following, but Forgive Me Father, a “2.5D” boomer shooter, is the product of a team who clearly love their craft.
It may not develop a cult following, but Forgive Me Father, a “2.5D” boomer shooter, is the product of a team who clearly love their craft.
Microids’ continuation of the Syberia story is a welcome surprise and a fitting tribute to its creator.
Weird West is an indie action RPG that has strengths, but also a design which was arguably too ambitious for the small team that made it.
You’re being summoned to a new co-op piece! This time, we tackle From Software’s newest game, Elden Ring.
Tunic appears simple and straightforward on the surface, but it’s the many mysteries it contains within that make it stand out.
Flying Wild Hog have taken big risks to radically streamline the Shadow Warrior formula, and the result is a blast – while it lasts.
While Royal Court’s new additions are enjoyable, they don’t particularly affect the core gameplay loop.
When it comes to rhythm games, I generally prefer the simpler, more straightforward variety. The more mechanically dense or the more buttons I have to remember to press, the less likely I am to stick with it. A Dance of Fire and Ice is mostly a game that tends to lean on the extreme end…
Combining a spectacular fighting system, a clever ageing mechanic and a boatload of style, Sloclap’s second game is a challenging triumph.
Gathering playable examples of a specific mechanic over the years is a fantastic idea that Museum of Mechanics handles perfectly.