Pathfinder: Kingmaker is a solid game, severely hampered by technical and control limitations on consoles.
In every From Software game there’s a moment where things click. In Demon’s Souls, Dark Souls, and Bloodborne, those moments were vague: a series of successes and failures that steadily taught me how to play. In Sekiro: Shadows Die Twice, I still recall the exact moment everything clicked. His name was Genichiro. Genichiro is the […]
Souls-likes walk a fine line. How far do they go to capture the essence of Dark Souls while still making something their own? It’s not an easy task. Games like Salt and Sanctuary answered that by more or less adapting their inspiration onto a two-dimensional plane, while others like Hollow Knight instead used it as […]
It started off easy enough: Just make pasta. Everything was going pretty well, if a bit disorganized. Food lay scattered across the tables and floor, ready for us to grab whenever we needed it so we wouldn’t have to run back to the dispensaries. Plates with half-assembled meals lay waiting for the final piece so […]
Extinction is one of those games that should, on paper, work. All the elements are there, and, for a while, it’s great. A bit rough around the edges, but hey — nothing’s perfect, right? Extinction, unfortunately, is ultimately undone by those rough edges. What begins as a solid action game with a good premise soon […]
You have only 60 seconds to live. What do you do? How do you spend that brief minute before you die? Perform various odd jobs? Go on a boat ride to a distant island? Wander around an endless desert? Save the world? How about all the above? That’s the idea behind Minit, a series of […]
Dragon Age: Inquisition might just be the game that brings me into the series. After giving multiple tries in the original Dragon Age: Origins, I could never really get into the game. That is certainly a little ironic, since I’m such a huge fan of the Knight of the Old Republic games, which play pretty […]